Naskar, Partha and Digar, Biki and Ghosh, Samadrita (2024) Assessing Potentials of Game-Perspective at Workplace: A Changing Paradigm for HR Transformation. In: Recent Research Advances in Arts and Social Studies Vol. 7. B P International, pp. 121-155. ISBN 978-81-971889-8-5
Full text not available from this repository.Abstract
Dynamism is the bell tone of the present era and workplaces are considered to be the grass-root of the productive outcome and gamification approaches act as a synergy for a progressive future. The literature of the study hovers around workplace satisfaction, meaning workplace, gaming proponents, work dimensions, gamification techniques, aesthetic workplace and skill-centric gamified platform – all aligning towards a holistic gamified workplace for employee wellbeing. The study focuses on exploring the perception level of game concepts and identifying and implementing gamified work environments for present-day business houses. The research design is exploratory in nature through primary and secondary collection methods. The study reveals awareness, preference, understanding, benefits and skill level magnitudes through game-based practices. The paper upholds the playful dimensions in work settings with chords of innovative techniques that potentially pave the way toward organizational excellence.
Item Type: | Book Section |
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Subjects: | EP Archives > Social Sciences and Humanities |
Depositing User: | Managing Editor |
Date Deposited: | 12 Apr 2024 07:15 |
Last Modified: | 12 Apr 2024 07:15 |
URI: | http://research.send4journal.com/id/eprint/3858 |